﻿using System;

namespace Microsoft.Xna.Framework
{
	/// <summary>
	/// Defines the display orientation.
	/// </summary>
	[Flags]
	public enum DisplayOrientation
	{
		/// <summary>
		/// The default display orientation.
		/// </summary>
		Default = 0,
		/// <summary>
		/// The display is rotated counterclockwise 90 degrees into a landscape orientation, where the width is greater than the height.
		/// </summary>
		LandscapeLeft = 1,
		/// <summary>
		/// The display is rotated clockwise 90 degrees into a landscape orientation, where the width is greater than the height.
		/// </summary>
		LandscapeRight = 2,
		/// <summary>
		/// The orientation is a portrait, where the height is greater than the width.
		/// </summary>
		Portrait = 4
	}
}
